A couple months ago I was invited to try out Moonrise, a text based urban fantasy interactive novel by Natalie Cannon. Although I usually stick to visual novels, since I had played and enjoyed other choice of games before, I decided to give Moonrise a try and write a review for it.
While the game had an interesting premise with smooth, enjoyable prose and witty modern humor, my overall experience has been a rather mixed bag, probably because I don’t appear to fall into the specific audience for the game. I’ll give a vague outline of the plot and share my impressions while trying to not give too much away. In order to prevent constantly switching between “the player”/“you”/“us” etc, when referring to the character we are playing I’m going to use “Heather” (a name from the list of choices available, you can also type in whatever you wish) and “she”.