Common route last part here!
Now we have finally started Mitsugi route! This is the first part out of 3 or 4.
Azuma forgets that Mitsugi is also in the shipbuilding group, plus he also has an interest in building things (like plastic model cars and the like) so he simply wants to try building a ship. He volunteersan y to join the shipbuilding group and Matauda, their de-facto-leader, is accepting of his decision. Mitsugi disapproves with a tut, making Azuma belatedly realize what he just signed up for (;´Д`). He wants to backpedal but loses his chance as everyone keeps talking about their own preferences.
Shimada is in shipbuilding group because he likes delicate work (Mitsugi is pleased and thanks him for helping out, wow niceness?), Takara wants to search for food (sasuga foodie boi (*°∀°)=3), Kido thinks that the food collection group needs more people so he also wants to join, Hongou plans to help out the shipbuilding group when he is not attempting to communicate with the mainland. During this whole time Azuma just keeps staring awkwardly and trying to get a word in and fails. In the end Matsuda answers him only when it is too late and everyone has chosen their groups, but Azuma still tries and asks Matsuda whether it is OK for him to be in the shipbuilding group. He wanted Matsuda to take a hint and put him in the food collection group by switching him out with someone else, but Matsuda just turns to Mitsugi and enquires if he has any problems with Azuma joining them.
Part 1 here, please go read it first if you haven’t yet!
Part 3 should conclude the common route, then we’ll move on to Mitsugi route. I’ll go for Mitsugi first because I hate him the most (EDIT: I made this statement during my first playthrough, I’ll talk about my current feelings about him at the end of his route post), and I’m sad that Shimada isn’t apparently capture character because he’s cute despite the goatee. I will, however, edit the post to include how certain scenes during the common route vary slightly depending on the route choices.
Ok guys I am back with a review/summary of Pil/Slash’s newest game, Paradise, even though I should probably finish the next part for the review of Ai wa, Nikushimi ni Yoku Niteiru first (￣▽￣*)ゞ.
Paradise is a dark survival thriller Boys Love Game that is a collaboration project between Pil/Slash and LOVE&DESTROY. Both companies are infamous for the dark and mindscrew-y storylines in their games (many of you might be familiar with LOVE&DESTROY’s -CAGE OPEN- and Pil/Slash’s Shingakkou -Noli me tangere-), and Paradise is also not an exception to that norm despite the brightly colored pretty art and a seemingly happy-go-lucky protagonist.
I remember seeing the summary on vndb before, but by the time I started the game I had forgotten most of it. I didn’t look it up again because I wanted to go in as blind as possible, and I will try to write this review in a way that you don’t get spoiled for future routes. The order I followed was Mitsugi -> Matsuda -> Takara, and it was a wise choice, though not for the reasons I expected XD (I will explain this after I’m finished with reviewing everything).
The original game came out on November 30th 2017, and a sequel fandisc ”Paradise -MUSUBI-” was released on October 12th 2018. The fandisc contains the after stories that follow the happy ends of the original game, as well as retellings of some scenes from the original game from the point of view of other characters. A second fandisc came out just yesterday, July 26th 2019. I haven’t played it yet, but it seems darker compared to the previous FD and it seems that instead of following the original game endings, this will change up the story from the very start and be more informative about the overall mystery (like a true route).
I think I’ve spent enough time introducing the game, so I’m jumping right into my let’s play/summary combination. No introduction about the characters because some of them are spoilery + I am feeling a bit under the weather. I might update this post later to turn it into a more proper review.